Dev.2012. 5. 14. 14:31

* face num.

- len(bpy.data.meshes[].faces) -> len(bpy.data.meshes[].polygons)

 

* face index, vertex index

 Index - bpy.data.meshes[].faces.index -> bpy.data.meshes[].polygons.index

 Vertex Index - bpy.data.meshes[].faces.vertices[] -> bpy.data.meshes[].polygons.vertices[]

 

* face uv coord.

- bpy.data.meshes[].uv_texture_stencil.data[].uv# -> bpy.data.meshes[].uv_layer.data[].uv

 

Posted by GNUPart